Design System Contributions & Accessibility Leadership
Context
In large-scale, multi-stakeholder environments — especially across public and regulated industries — consistency, scalability, and accessibility are not just design preferences, they’re non-negotiable standards.
As part of multiple transformation programs, I played a key role in contributing to and maintaining centralized Design Systems that enforced UX/UI consistency and WCAG-compliant accessibility across product portfolios.
Challenges
Lack of consistent component usage across product teams
Accessibility violations and retroactive compliance efforts
Multiple teams using ad hoc styling, fragmenting the
UX Delays in dev handoff due to missing design specs and states
Goals
Create a unified, reusable component system to reduce design/development duplication
Embed accessibility into the design process—not treat it as a post-launch fix
Improve cross-team collaboration and governance on design decisions
Reduce friction between design, product, and engineering teams
My Process
Audit & Gap Analysis
Conducted an audit of existing UI components across different teams (State Farm + IESO)
Mapped inconsistent elements and documented accessibility violations (e.g., poor contrast, missing labels)
Reviewed screen reader compatibility for key flows
Component Creation & Governance
Designed accessible UI components in Figma, Sketch, and Adobe XD
Collaborated with front-end developers to translate designs into coded components
Proposed new component additions to the central design system and got buy-in from core design teams
Documentation & Handoff
Created spec-ready documentation: spacing, states, interactions, accessibility notes (ARIA labels, tab order, contrast ratios)
Provided annotated redlines and tokens to dev teams to reduce handoff ambiguity
Training & Advocacy
Led working sessions with product owners and devs to explain how to adopt and maintain accessibility best practices
Participated in accessibility audits and retroactive fixes on legacy systems
Promoted the use of inclusive language, accessible forms, and voice interaction patterns
Impact
Unified multiple product teams under a single design language
Reduced design inconsistencies by over 60% across platforms
Eliminated redundant design effort by standardizing 30+ core components
Increased WCAG compliance coverage from partial to near-full across multiple platforms
Reduced dev handoff issues and rework due to complete, standardized specs Shape
Tools & Standards Design Tools: Figma, Sketch, Adobe XD, Illustrator
Code & Handoff: Zeplin, Storybook, React libraries
Accessibility: WCAG 2.1, WAI-ARIA, Screen Reader Testing (NVDA/VoiceOver), Contrast Checkers
Collaboration: Jira, Confluence, Miro
Learnings & Reflections
Creating and maintaining a scalable, accessible design system isn’t just about UI — it’s about culture, governance, and education.
This initiative taught me how to:
Be a translator between visual design and semantic code
Integrate accessibility from day one rather than as a compliance patch
Build alignment across silos by proving the value of systems thinking with real efficiency gains
Design not only for aesthetics but for everyone, regardless of ability